A collection of objects I created in blender with add-ons and vertice by vertice extrusions.  The add-on’s rock!  Very powerful, a lot of leverage for getting something created.  I don’t see how to do these things in a reasonable amount of time without add-ons.  It’s also why I pursue so hard to use, then create my own add-ons.  Leverages to make stuff fast.  Finally I am remembering how to maneuver in the 3d environment of blender and with keyboard shortcuts everything is fast.  And the number of them?!!  There are many shortcuts to create things in blender.

I am thinking for completed objects putting different textures on them is the way to create graphically distinct objects.  I want a script that codes them, then displays maybe 2-20 at a time quickly and I can select and pick the best or most interesting and do something with them.  I mean I really a thinking of flipping though pages to get interesting objects.  Like pulling ideas from the ether, I pull art from a 3d environment.

randompolyhedralsarrangedscaledextrudedverticeedit

The random polyhedrals rendered image.  Did some smoothing on some objects.  Then joined other objects together.  very cool to manipulate huge swaths of  a scene easily.  It’s like there was a fog for days as I tried to create something.  Then when the pieces came together, this came into being.

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